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Hello, welcome to my portfolio website. My name is Chris Van Wijmeersch. 

I'm a 2D/3D artist, game developer, programmer and music composer in my spare time, using my skills to create games or media for other game developers.

 

I use a variety of software to create my artwork: ZBrush 4R7, 3DCoat, Substance Painter/Designer Indy, PaintShop Photo Pro X3, Vue 2014, Gimp, Blender, Bitmap2Material 2 and 3 Indie, Truespace, Fl Studio 11, iClone 5.51 Pro, iClone 3DXChange 5.51, Unreal Engine 4.7, Unity 5, Leadwerks Engine, Kontakt 5, Reaktor 5, Mapzone, UU3D Pro, Bryce 7.1, Hexagon, and more...
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My first game was made on the Commodore 64, and later i began programming in DBPro and made an Arkanoid clone called 'Brixoid'. Later i also developed games in AGK, and tried many other engines out. Now, i mainly use Unreal Engine 4.7, Unity and Leadwerks engine. 

 

 

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